Archive for June, 2009


Summer Laziness

June 28, 2009

An overload of activities during the last three weeks combined with work and summer laziness have lead me to completely stop updating my blog. Also, since I started working at Ubisoft, I don’t have enough time to produce a constant feed of stuff to post anymore. In order to optimize my time and to have more relevant topics to write about, I will from now on update my blog biweekly instead of every week. In the meantime, here’s an old sketch of 2 automata characters created for a steampunk platform game idea stuck in the concept phase.



Galactic Mockup

June 7, 2009


Another idea I had before developing my actual shmup project was to make a character that could float using an anti-gravity suit. I also wanted to make the game entirely hand-drawn instead of doing pixel art. In the end, I couldn’t come up with anything good for the gameplay and the task of making high-definition graphics was really painful. The amount of work was too much for only one person and I also realized that what I really love to do is pixel art.

Therefore, I abandoned this idea. However, like I said in a previous post, I still plan to use the characters and the setting of this old idea for a future game project.