Jonathan Lavigne
Game Developer
Montreal, Qc.

I love every aspect of the process involved in making video games: pixel art, coding, game design and drawing. I don’t have any pretentions about being original or experimental. What I’m really into is creating simple, fun and well designed games.

My great inspirations are mostly games from the 8-bit and 16-bit era, and TV anime from the 80’s. At that time, video games felt more visceral and less sterile. Perhaps that was because they were made with less money and more passion.

I hope that you’ll enjoy my games as much as I enjoy making them!

A short list of games that marked my childhood and still influence me today:
Mega Man 2, River City Ransom, TMNT 2: The Arcade Game, Street Fighter 2, The Legend of Zelda: A Link to the Past, Star Fox.

Partial list of games developed:
Wizorb (2011) – XBLIG/Windows/Mac/Linux, Tribute Games
Ninja Senki (2010) – Windows, self-published
Scott Pilgrim Vs. The World: The Game (2010) – PSN and XBLA, Ubisoft
TMNT (2007) – Game Boy Advance, Ubisoft
Open Season (2006) – Game Boy Advance, Ubisoft
Kong: The 8th Wonder of the World (2005) – Game Boy Advance, Ubisoft
Star Wars: Episode III – Revenge of the Sith (2005) – Game Boy Advance, Ubisoft
Tom Clancy’s Ghost Recon: Jungle Storm (2004) – Nokia N-Gage, Gameloft
Rayman 3 (2003) – Java phones, Gameloft
Gulo’s Tale (2002) – Java phones, Gameloft


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